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Basketball training program

Basketball is trained on fundamentals (shooting, dribbling, passing, footwork, rebounding, on-ball defense), then on two- and three-player actions (pick & roll, cuts, help defense) and on team systems, both in the half-court offense and in transition.

The program is built from the PlanSports training catalogue for Basketball: 79 techniques in 11 families, 31 drills and 12 tactical principles. In the app you pick what you work on today, log attempts and successes per technique, and your coach sees the progress.

A typical week: three sessions

Three sessions built from the drills below, from beginner to advanced. Durations are indicative; in the app you swap drills and log each one.

Day 1

Technique and physical preparation

approx. 47 min

  1. Dynamic warm-up with the ballWarm-up · beginner 12 min
  2. Mikan drillTechnical · beginner 5 min
  3. Form shooting, moving further outTechnical · beginner 10 min
  4. Zig-zag cone dribblingTechnical · beginner 10 min
  5. Line sprints (suicides)Physical · intermediate 10 min

Day 2

Tactics and play

approx. 59 min

  1. Dynamic warm-up with the ballWarm-up · beginner 12 min
  2. Partner passing, stationary and on the moveTechnical · beginner 10 min
  3. 4v4 shell drillTactical · intermediate 15 min
  4. 3v2 fast break continuing into 2v1Tactical · intermediate 12 min
  5. 3v3 rebounding ("war under the boards")Game · intermediate 10 min

Day 3

Physical preparation and technique

approx. 78 min

  1. Dynamic warm-up with the ballWarm-up · beginner 12 min
  2. Plyometrics and agilityPhysical · intermediate 20 min
  3. Basketball strength circuitPhysical · intermediate 30 min
  4. Catch, pivot, triple threatTechnical · beginner 8 min
  5. Zig-zag defensive slidesTechnical · beginner 8 min

Techniques, by family

79 techniques in 11 families. For each: what it is, key points and common mistakes. Open a family to see them.

ShootingPerimeter shooting: jump shot, free throw, three-pointer and the variations that create space from the defender. 9 techniques

Close-range shooting, focused on technique (form shooting) Form shooting beginner

One-handed shot from 1-3 m, without a jump, to groove the mechanics: foot-knee-elbow-wrist in one line.

Key points

  • Feet shoulder-width apart, toes pointing at the basket
  • Ball on the fingertips, not in the palm
  • Elbow under the ball, an "L" in the arm
  • Finish with a bent wrist ("hand in the cookie jar")

Common mistakes

  • Elbow flares out and the ball goes sideways
  • Guide hand pushes the ball

Jump shot beginner

The basic mid-range shot: vertical jump, ball released near the top of the jump.

Key points

  • Knees bent before the catch
  • Jump straight up, land on the same spot
  • Release the ball toward the top of the jump
  • Hold the follow-through until the ball hits the rim

Common mistakes

  • Drifting forward or sideways on the jump
  • Flat shot, no arc

Catch and shoot intermediate

Shot taken right off the pass, with the feet ready before the ball arrives (1-2 step or hop).

Key points

  • Hands ready, target shown to the passer
  • Feet set before the catch
  • Catch straight into the shot pocket
  • One rhythm, no pause

Common mistakes

  • Dips the ball after the catch and loses time
  • Feet not squared to the basket

Pull-up jumper intermediate

Sudden stop off the dribble into a jump shot, usually after the defender has been beaten or sags into "drop".

Key points

  • Last dribble harder, bring the ball straight up into position
  • Balanced 1-2 stop or jump stop
  • Shoulders square to the basket
  • Jump straight up, not forward

Common mistakes

  • Carries forward momentum into the jump
  • Off-balance stop on the heels

Free throw beginner

The shot from 4.60 m, uncontested, with a fixed routine; also practised when fatigued.

Key points

  • The same routine every time
  • Shooting-side foot on the center nail
  • Breathe, look at the rim
  • High arc, hold the follow-through

Common mistakes

  • Routine changes from one shot to the next
  • Shooting with the arm only, no legs

Three-point shot intermediate

Shot from behind the 6.75 m line; the power comes from the legs, the mechanics stay the same as mid-range.

Key points

  • Feet behind the line, without touching it
  • Power from the knees and hips, not the arm
  • Higher arc, same release
  • From the corner: the distance is shorter (6.60 m)

Common mistakes

  • Changes the mechanics to make the ball "get there"
  • Steps on the line in the corner

Step-back jumper advanced

While driving toward the basket, an explosive step back creates space for a jump shot.

Key points

  • Sell the drive first
  • Push back off the front foot
  • Land balanced, shoulders to the basket
  • Ball up immediately

Common mistakes

  • Too many steps (travelling)
  • Lands leaning back and shoots off balance

Fade-away advanced

Shot in which the body moves away from the defender during the jump; typical in the post and at mid-range.

Key points

  • Jump backward, body stays compact
  • Ball raised high, away from the defender
  • Make up the distance with the wrist, not the arm
  • Eyes on the rim throughout

Common mistakes

  • Short shot from not compensating for the fade
  • Uses it even with no defender close

Bank shot intermediate

Shot from a 30-60° angle to the backboard, aiming at the top corner of the small square.

Key points

  • Only from an angle, not straight on
  • Target: the top corner of the square
  • Soft touch, with arc

Common mistakes

  • Hits the backboard too hard and the ball bounces over the rim
Finishing at the rimShots under the basket, off the drive or on the break: the layup and the variations that avoid the defender and the block. 7 techniques

Layup off the dribble (two-step) Layup beginner

After the dribble: two steps (right-left for the right hand), take off from one foot, opposite knee up, ball laid in off the glass.

Key points

  • On the right: right step, left step, up
  • Knee on the shooting-hand side goes up
  • Ball protected with two hands all the way up
  • Target: the corner of the square on the backboard

Common mistakes

  • Takes off from the wrong foot
  • Travelling (three steps)
  • Only shoots with the right hand, even from the left

Two-foot layup (power layup) Power layup beginner

Stop on both feet under the basket and strong finish, shoulder into the defender; absorbs contact.

Key points

  • Jump stop, on both feet
  • Inside shoulder toward the defender
  • Ball held high with both hands
  • Finish through contact

Common mistakes

  • Brings the ball down and gets stripped
  • Jumps into the defender without control

Reverse layup intermediate

Drive along the baseline and finish on the other side of the basket, using the rim as protection.

Key points

  • Go under the rim
  • Use the hand away from the defender
  • Spin on the ball toward the backboard
  • Eyes up, on the backboard

Common mistakes

  • Goes too far past the basket and loses the angle

Euro step advanced

Within the two layup steps, the first step goes one way and the second on the opposite diagonal, going around a defender who has taken position.

Key points

  • The first step sells the direction
  • Ball moved to the safe side
  • Second step long and lateral
  • Stick to two steps (no travel)

Common mistakes

  • Gathers the ball late and travels
  • Steps too short, the defender recovers

Floater advanced

One-handed shot with a very high arc, released from 2-4 m, over the rim protector.

Key points

  • Early release, off the step
  • Very high arc, soft touch
  • Off one or two feet
  • Used when the big stays back

Common mistakes

  • Shoots too hard, the ball bounces off the rim
  • Gets too close and is blocked

Finger roll intermediate

Layup in which the ball rolls off the fingers, palm up, over the rim.

Key points

  • Arm extended, palm up
  • The ball "rolls" off the fingertips
  • Soft backspin

Common mistakes

  • Ball thrown too hard, no spin

Slam dunk Dunk advanced

The ball put down through the rim from above, with one or two hands; the surest finish for players with leaping ability.

Key points

  • Strong take-off from a short run-up
  • Ball protected all the way up
  • Controlled landing

Common mistakes

  • Tries from too far out and loses the ball on the rim
DribblingBall handling: control dribble, speed dribble, and the changes of direction and pace that beat the defender. 8 techniques

Control dribble beginner

Low dribble beside the back foot, with the body and off arm between the ball and the defender.

Key points

  • Ball below the knee
  • Off arm as a shield (without pushing)
  • Eyes up, on the court
  • Ball on the side away from the defender

Common mistakes

  • Looks at the ball
  • High dribble in front of the body

Speed dribble beginner

High dribble (at hip level), pushed forward, for the fast break and bringing the ball up the court.

Key points

  • Ball pushed out in front, not straight down
  • As few dribbles as possible
  • Head up, see your teammates

Common mistakes

  • Ball too far out, loss of control
  • Slows down to dribble

Crossover beginner

Ball moved low, in a V, across the front of the body from one hand to the other, with a change of direction.

Key points

  • V dribble, below the knee
  • First sell the direction with the shoulders and a step
  • Explosive change, long first step
  • Short dribble, close to the body

Common mistakes

  • Wide crossover, within the defender's reach
  • Too far from the defender to matter

Between the legs intermediate

Ball moved between the legs, with the front leg protecting the change.

Key points

  • Step forward, ball bounced below the knee
  • Opposite hand receives it by the ankle
  • Low, protected stance

Common mistakes

  • Hits the ball off the leg
  • High stance, slow change

Behind the back intermediate

Ball moved behind the back into the other hand; the body stays between the defender and the ball.

Key points

  • Hand wraps the ball around the hip
  • Ball lands in front of the opposite foot
  • Don't slow down

Common mistakes

  • Ball ends up behind the body, too low

Spin move intermediate

360° spin on the front foot, ball pulled in close to the body, when the defender cuts off the direction.

Key points

  • Pivot on the front foot, next to the defender
  • Ball pulled, not carried (no carry)
  • Shoulder goes in first
  • Come out low in the new direction

Common mistakes

  • Carrying the ball (hand under the ball)
  • Spins away from the defender

Change of pace (hesitation) Hesitation dribble intermediate

Slowing down with the body upright (faking a shot/stop) followed by a sudden burst in the same direction.

Key points

  • Raise the shoulders and eyes toward the basket
  • Ball "held" in place for a moment
  • Explode off the same foot

Common mistakes

  • Unconvincing fake, no change of speed

In & out move In and out dribble intermediate

Ball taken inside as in a crossover and brought back outside with the same hand.

Key points

  • Hand on the side of the ball
  • Shoulders sell the change
  • Accelerate on the same side

Common mistakes

  • Carrying the ball
PassingMoving the ball: two-handed (chest, bounce, overhead), one-handed and creative passes. 9 techniques

Two-handed chest pass Chest pass beginner

The basic, direct pass, stepping toward the target and finishing with the thumbs down.

Key points

  • Step toward the target
  • Arms fully extended
  • Thumbs down, palms out
  • Target: your teammate's chest

Common mistakes

  • Slow, lobbed pass
  • Telegraphs the pass with the eyes

Bounce pass beginner

Pass bounced about 2/3 of the way, under the defender's hands; ideal into the post and on the drive.

Key points

  • Ball hits the floor 2/3 of the way there
  • Arrives at your teammate's hip
  • Step to the side of the defender

Common mistakes

  • Bounce too close to the passer, slow pass

Overhead pass beginner

Two-handed pass from above the forehead, over the defender: the outlet after a rebound and for swinging the ball.

Key points

  • Ball above the forehead, not behind the head
  • Step toward the target
  • Snap the wrists at the end

Common mistakes

  • Takes the ball behind the head, it gets stolen from behind

One-handed pass off the dribble (push pass) One-hand push pass intermediate

Direct or bounce pass with one hand, off the dribble, past the defender, without catching the ball with two hands.

Key points

  • Hand behind the ball
  • Pass straight from the dribble position
  • The side step opens the angle

Common mistakes

  • Gathers the ball and loses the timing of the pass

Long one-handed pass (baseball) Baseball pass intermediate

Full-court one-handed pass from beside the ear, for the fast break.

Key points

  • Ball by the ear, elbow up
  • Weight shift from back to front
  • Target: in front of the runner

Common mistakes

  • Ball with sidespin, curves

Outlet pass after a rebound Outlet pass intermediate

The first pass after a defensive rebound, to the point guard on the wing, which triggers the fast break.

Key points

  • Turn to face outward
  • Overhead pass toward the sideline
  • No dribble before the pass

Common mistakes

  • Pass through the middle, under the basket, intercepted

Alley-oop advanced

High pass near the rim, caught in the air and finished before landing.

Key points

  • Ball in front of the rim, not into it
  • Timed with the cut (back-door or roll)
  • Soft pass, with arc

Common mistakes

  • Pass too low or too far from the rim

No-look pass advanced

The eyes take the defense one way, the ball goes the other; used only when it is safer than the normal pass.

Key points

  • See your teammate with peripheral vision
  • Eyes lock on the help defender
  • Short, quick pass

Common mistakes

  • Does it for show, teammate not ready

Post entry pass intermediate

Pass from the wing to the sealed post player, to the free hand, away from the defender.

Key points

  • The right angle: drop down the wing if needed
  • Bounce or overhead pass, to the target hand
  • After the pass: move (relocate or cut)

Common mistakes

  • Pass to a post player fronted by the defender
Pivoting and footworkStops, pivots and the triple-threat position: the legal foundation of every action with the ball. 8 techniques

Triple-threat position Triple threat beginner

After the catch: knees bent, ball at the hip, facing the basket — you can shoot, pass or dribble.

Key points

  • Ball at the shooting-hand hip
  • Face the basket
  • Pivot foot established
  • Read the defense, not the ball

Common mistakes

  • Holds the ball in front of the chest, exposed
  • Stands upright, no threat

Jump stop (on both feet) Jump stop beginner

Stop landing on both feet at once; you can then choose either foot as the pivot.

Key points

  • Low hop, not high
  • Land on both feet at once
  • Low center of gravity

Common mistakes

  • Lands one foot at a time and can no longer choose the pivot

Two-step stop (1-2 stop) Stride stop beginner

Stop on one foot and then the other; the first foot to touch the floor becomes the pivot.

Key points

  • Short first step, brake
  • The second step stabilises
  • The first foot is the pivot

Common mistakes

  • Lifts the pivot foot before the dribble (travelling)

Front pivot beginner

Rotation on the ball of the pivot foot, chest leading, to turn and face the basket or protect the ball.

Key points

  • On the ball of the foot, not the heel
  • Knees bent, ball protected
  • The pivot foot doesn't move

Common mistakes

  • Drags the pivot foot

Reverse pivot beginner

Rotation with the back leading, used to protect the ball under pressure and for the outlet pass.

Key points

  • The hip drives the turn
  • Ball tucked under the chin
  • Elbows out (without swinging)

Common mistakes

  • Stands tall and loses balance

Jab step intermediate

Short, firm step with the free foot from triple threat, testing the defender's reaction.

Key points

  • Short step, not long
  • Weight stays on the pivot
  • Read: if they back off — shoot, if not — drive

Common mistakes

  • Step too long, loses balance

Shot fake intermediate

Ball raised to the forehead with the legs bent, to get the defender up, followed by a drive.

Key points

  • Only the ball and eyes go up, the legs stay bent
  • Eyes on the rim
  • Go past the defender immediately

Common mistakes

  • Rises up along with the fake

Drive off the catch (first step) Drive / first step intermediate

Long, low first step past the defender's hip, direct or crossover, with the ball put on the floor before the pivot foot lifts.

Key points

  • Shoulder gets past the defender's hip
  • Ball low, in front of the lead foot
  • Straight line to the basket

Common mistakes

  • Step sideways, not forward
  • Travelling: pivot lifted before the dribble
Post play (back to the basket)Sealing in the low post and back-to-the-basket moves: drop step, hook, up-and-under. 5 techniques

Posting up (seal) Post up / seal beginner

Taking position next to the lane, with the defender "sealed" on your back and the target hand shown.

Key points

  • Wide stance, hips low
  • Contact with the back/glutes
  • Hand away from the defender, clear target
  • Catch with both hands, "high"

Common mistakes

  • Stands tall and gets pushed off the spot
  • Leaves the three-second area late

Drop step intermediate

Reverse pivot with the foot on the open side, past the defender, followed by a strong dribble and finish.

Key points

  • Feel the defender: which side are they on?
  • Step the foot behind them
  • One two-handed dribble
  • Power layup

Common mistakes

  • Steps to the side where the defender is

Hook shot Hook shot / jump hook intermediate

One-handed shot with the shoulder toward the defender, arm arcing over the head; the modern version is off a jump (jump hook).

Key points

  • Opposite shoulder toward the defender
  • The off arm protects
  • Ball released above the head
  • Practised with both hands

Common mistakes

  • Brings the ball down before the shot

Fake and step through (up-and-under) Up and under advanced

Shot fake facing the basket, then a crossover step under the defender's raised arm and finish.

Key points

  • Believable fake, eyes on the rim
  • Low, long crossover step
  • The pivot doesn't lift before the shot

Common mistakes

  • Travelling (lifts the pivot)

Face-up intermediate

Pivot to face the basket from the post position, then shoot, fake or drive.

Key points

  • Quick front or reverse pivot
  • Ball high, protected
  • Read the defender's distance

Common mistakes

  • Slow turn, the defender gets set
Off-ball movementCuts, getting open and using screens without the ball — what you do the 90% of the time you don't have the ball. 8 techniques

V-cut beginner

Take the defender toward the basket, then pop out explosively toward the ball on the wing, in the shape of a V.

Key points

  • Slow in, explosive out
  • Change direction off the outside foot
  • Target hand up on the way out

Common mistakes

  • Same speed going in and coming out

L-cut beginner

Move vertically from near the basket up to the elbow, then out horizontally to the wing, in the shape of an L.

Key points

  • Contact with the defender at the elbow
  • Sharp, right angle
  • Catch facing the basket

Common mistakes

  • Rounded path, easy to read

Back-door cut intermediate

When the defender denies the pass (sits in the passing lane), cut behind them to the basket.

Key points

  • Read the defender's foot and hand in the passing lane
  • One step toward the ball, then cut
  • Target hand low, for a bounce pass

Common mistakes

  • Cuts too early, before eye contact with the passer

Give & go Give and go beginner

Pass and cut straight to the basket, in front of the defender, for the return pass.

Key points

  • Fake one way, cut in front
  • Target hand up
  • Return pass at the right moment

Common mistakes

  • Stands still after the pass

Tight curl off the screen Curl cut intermediate

When the defender trails you from behind on the off-ball screen, wrap around the screen toward the basket.

Key points

  • Shoulder to shoulder with the screener
  • If the defender trails — curl
  • Hands ready to shoot/finish

Common mistakes

  • Leaves the screen before it's set

Flare cut intermediate

Fade out away from the ball, off a back screen, for the three.

Key points

  • Defender goes under — flare wide
  • Feet ready on the catch
  • Communication with the screener

Common mistakes

  • Flares too close to the screen

Using an off-ball screen (down / pin-down) Using an off-ball screen intermediate

Wait for the screen to be set, walk the defender into it, read (curl, flare, straight cut, back-door).

Key points

  • Wait for the screen
  • Take the defender into the screen
  • Shoulder to shoulder as you come off
  • Read the defender, don't force the option

Common mistakes

  • Leaves too early — offensive foul on the screener

Relocation and spacing Relocation / spacing intermediate

Moving into the ball handler's line of sight when they drive (drift, lift), 4-5 m from teammates.

Key points

  • Drive from your side — drift to the corner
  • Baseline drive — lift up
  • Always in the passer's line of sight

Common mistakes

  • Stands in the defender's help line and brings two defenders
Pick & roll and screensThe on-ball screen and its variations — the most used two-player action in modern basketball. 7 techniques

Setting a screen beginner

Stationary, wide stance, perpendicular to the defender's path, with the arms tight to the body.

Key points

  • Feet wide, knees bent
  • Arms across the chest (protection)
  • The angle dictates the direction
  • Stay still — otherwise it's an offensive foul

Common mistakes

  • Moving screen (foul)
  • Wrong angle, the defender gets through easily

Using the screen with the ball (pick & roll ball handler) Pick and roll — ball handler intermediate

Set up the defender with a fake the opposite way, come off shoulder to shoulder and read the defense: shot, drive or pass to the roller.

Key points

  • Fake the opposite way
  • Shoulder to shoulder off the screen, no gap
  • First dribble after the screen: attack the "second defender"
  • Read the coverage (drop, hedge, switch)

Common mistakes

  • Goes wide of the screen
  • Decides before seeing the defense

Roll to the basket intermediate

After the screen, the screener pivots toward the ball and rolls to the basket, hands ready for the pass.

Key points

  • Pivot to face the ball
  • Roll into open space, not into the defender
  • Hands up, target
  • Short roll if the ball handler is doubled

Common mistakes

  • Rolls too early, without contact
  • Rolls with the back to the ball

Pick & pop Pick and pop intermediate

The screener pops out (mid-range or three) instead of rolling, for a catch-and-shoot.

Key points

  • Pop behind the three-point line, not on it
  • Feet ready to shoot
  • Against drop or hedge coverage

Common mistakes

  • Pops too close to the ball handler, one defender covers both

Slip screen advanced

The screener cuts to the basket before contact, when the defenders are getting ready to switch or double.

Key points

  • Read the defense: switch or trap
  • Cut immediately, no contact
  • Hands ready for a quick pass

Common mistakes

  • Slips without a signal, the ball handler doesn't see it

Rejecting the screen advanced

The ball handler drives away from the screen when their defender jumps early to get over it.

Key points

  • Defender jumps over early — go the other way
  • Explosive change of direction
  • The screener re-screens if needed

Common mistakes

  • Rejects for no reason, loses the advantage

Hand-off Dribble hand-off (DHO) intermediate

The ball handler dribbles toward a teammate and hands them the ball, becoming a screen for them.

Key points

  • Ball held from the top, handed off at the hip
  • The receiver comes off shoulder to shoulder
  • After the hand-off — roll or pop

Common mistakes

  • Hand-off next to the defender, ball lost
ReboundingWinning the ball after a shot, on defense and offense, starting with blocking out the opponent (box-out). 4 techniques

Boxing out Box out beginner

On the shot, find your player, make contact with your back and keep them away from the basket, then go get the ball.

Key points

  • Call "shot!" and find your player
  • Pivot in front of them, contact with your back
  • Wide stance, arms out and up
  • Then attack the ball

Common mistakes

  • Only watches the ball
  • Contact too close to the basket, the ball goes over

Defensive rebound beginner

Catching the ball with both hands at its highest point and protecting it under the chin, then the outlet.

Key points

  • Two hands, at the highest point
  • Ball under the chin, elbows out
  • Turn to the outside for the outlet pass

Common mistakes

  • Brings the ball down and the guards strip it

Offensive rebound intermediate

Anticipating where the ball will land and getting around the box-out (swim, spin) for a second chance.

Key points

  • Most missed shots fall on the weak side
  • Don't get boxed out: swim move or spin
  • Finish immediately or kick it back out

Common mistakes

  • Stands and watches the shot

Tip-in Tip-in / putback advanced

Ball tipped or caught and put into the basket in the air, without landing or right after.

Key points

  • Fingers, not the palm
  • Arm fully extended
  • Quick repeat jump (second jump)

Common mistakes

  • Hits the ball too hard
Individual defenseDefensive stance and movement, guarding the ball handler, denying the pass, help and closing out on the shooter. 10 techniques

Basic defensive stance Defensive stance beginner

Feet wider than the shoulders, knees bent, back straight, active hands, weight on the balls of the feet.

Key points

  • Hips low, back straight
  • Weight on the balls of the feet
  • One hand on the ball, one in the passing lane
  • An arm's length from the ball handler

Common mistakes

  • Bends at the waist, not the knees
  • On the heels

Defensive slide beginner

Lateral step-slides without crossing the feet, head level; switch to running when beaten.

Key points

  • Push off the trailing foot
  • Don't bring the feet together
  • The head doesn't bob up and down
  • Beaten — run and recover

Common mistakes

  • Hops instead of sliding
  • Crosses the feet

Guarding the ball handler On-ball defense intermediate

Keep the ball handler in front of you, steer them (toward the sideline or onto the weak hand) and contest every shot.

Key points

  • Nose on the ball
  • Steer, don't just follow
  • Hand up on the shot
  • Don't bite on fakes

Common mistakes

  • Tries to steal the ball and gets beaten

Closeout intermediate

Sprint to the player receiving, then short choppy steps over the last 2 m, hand up, without jumping.

Key points

  • Sprint 2/3 of the distance
  • Choppy steps, hips low
  • Hand up on the shot
  • Take away the drive to the middle

Common mistakes

  • Arrives at full speed and gets beaten
  • Jumps at the fake

Denial defense intermediate

On the player one pass away: hand and foot in the passing lane, eyes on the ball and the player.

Key points

  • Hand in the passing lane, thumb down
  • See the ball and your player
  • Watch out for the back-door

Common mistakes

  • Turns their back to the ball

Help defense (weak side) Help-side defense intermediate

On the side away from the ball: in the triangle (player-ball-you), ready to stop the drive and recover.

Key points

  • The triangle: see the ball and your player
  • One foot in the paint
  • Stop the drive before the basket
  • Recover to your player after the pass

Common mistakes

  • Stays glued to their player on the weak side

Post defense (front, ¾, behind) Post defense intermediate

Guarding the posted-up player: behind when far out, ¾ on the ball side, fronting when close to the basket.

Key points

  • Don't allow a deep seal
  • Go over the top when the ball changes sides
  • Arm in the passing lane

Common mistakes

  • Lets the post catch it in the paint

Pick & roll defense Pick and roll defense advanced

Applying the agreed coverage: drop, hedge, switch, trap (blitz), ice; going over or under the screen.

Key points

  • Call the screen early ("screen left!")
  • Go over the screen on shooters
  • The big at the agreed level
  • Help rotation on the roller

Common mistakes

  • The two defenders don't know the coverage and leave an open shot

Taking a charge intermediate

Legal guarding position established before the attacker arrives, outside the restricted-area arc, chest taking the contact.

Key points

  • Position established before contact
  • Outside the restricted-area arc
  • The chest takes it, controlled fall backward

Common mistakes

  • Arrives late, defensive foul
  • Stands inside the arc

Steals and deflections Steal / deflection intermediate

Tipping the ball in the passing lane or poking the dribble from below, without losing position.

Key points

  • Hand swipes upward at the ball
  • Anticipate the lazy pass
  • Gamble only with help behind you

Common mistakes

  • Swipes down on the hand — foul
  • Gambles and leaves a player open
Shot blockingContesting and blocking shots legally: verticality, weak-side help and chase-down blocks. 4 techniques

Vertical contest (cylinder principle) Vertical contest intermediate

Jump straight up with your arms high, within your cylinder; contact initiated by the attacker is not a foul.

Key points

  • Arms straight, up
  • Vertical jump, not forward
  • Don't bring the arms down on the attacker

Common mistakes

  • Jumps into the attacker — foul

Help-side block (weak side) Help-side block advanced

The weak-side big rotates onto the drive and blocks the shot with the far hand.

Key points

  • Leave early, jump late
  • The hand farther from the attacker
  • Keep the ball in play, toward a teammate

Common mistakes

  • Bites on the fake and gives up a free rebound

On-ball block advanced

Blocking your own man's shot, in the post or on a jump shot, with the ball-side hand.

Key points

  • Wait for the ball to leave
  • Ball-side hand
  • Touch the ball, not the arm

Common mistakes

  • Hits the arm — foul

Chase-down block advanced

The defender beaten on the break chases from behind and blocks the layup, pinning it against the backboard.

Key points

  • Run on the shooting-hand side
  • Hand on the ball, toward the backboard
  • Don't push from behind

Common mistakes

  • Body contact, foul

Training drills

31 drills by kind: warm-up, technical, tactical, physical, play. Duration, volume, what you need, the goal and how you know it worked.

Warm-up · 1

Dynamic warm-up with the ball beginner

12 min · Volume: 2 court lengths × 8 drills

Light jogging, skipping, lunges, lateral shuffles and hip mobility, then the same routes with a control dribble, hand changes and jump stops. Finish with layups from both sides.

What you need: Full court, one ball per player.

Goal: Preparing the joints and ball touch before the main work.

Success: All routes with no turnovers, legal stops.

Works on: Control dribble, Crossover, Jump stop (on both feet), Layup off the dribble (two-step)

Technical · 14

Mikan drill beginner

5 min · Volume: 3 × 60 s

Under the basket, alternating layups with the right hand on the right and the left hand on the left, without the ball touching the floor; the advanced version adds reverse layups and hooks.

What you need: One basket, one ball.

Goal: Finishing with both hands, footwork rhythm and soft touch around the rim.

Success: Baskets made in 60 s (target: 20+).

Works on: Layup off the dribble (two-step), Reverse layup, Hook shot

Form shooting, moving further out beginner

10 min · Volume: 5 shots × 5 distances

One-handed shots from 1 m, then two-handed from 2, 3, 4 and 5 m. Move to the next distance only after 4 of 5 made; the mechanics don't change.

What you need: One basket, one ball, a partner rebounding.

Goal: Automating the shooting mechanics.

Success: 4/5 at each distance, the ball goes in without touching the rim.

Works on: Close-range shooting, focused on technique (form shooting), Jump shot

Five-spot shooting (around the world) intermediate

15 min · Volume: 5 spots × 10 shots

Catch-and-shoot from the left corner, left wing, top of the key, right wing, right corner, from mid-range or three. The passer feeds, the shooter moves after each shot.

What you need: One basket, 2 balls, a passer.

Goal: Consistent percentage from every angle.

Success: Percentage at each spot; target 60% from mid-range, 40% from three.

Works on: Catch and shoot, Three-point shot

Free throws after sprints intermediate

10 min · Volume: 10 sets × 2 free throws

Full-court down-and-back sprint (or sideline 17s), then straight into 2 free throws with the full routine. Record the percentage.

What you need: One basket, one ball.

Goal: Reliable free throws when tired, as at the end of a game.

Success: At least 75% of free throws.

Works on: Free throw

Pull-up shooting on the wings intermediate

12 min · Volume: 4 × 8 shots

Start at the top, dribble to the cone, change hands (crossover, between the legs, step-back) and pull up from mid-range. Alternate sides.

What you need: One basket, 2 cones on the wings, one cone at the top.

Goal: Creating your own shot after a change of direction.

Success: Percentage per set; balanced stop on every shot.

Works on: Pull-up jumper, Crossover, Between the legs, Step-back jumper

Two-ball dribbling intermediate

8 min · Volume: 6 × 30 s

Simultaneous and alternating dribbling, low, high, front-to-back and side-to-side, with the eyes up (the coach holds up fingers for a number to call out).

What you need: Two balls per player, a 3×3 m space.

Goal: The weak hand and dribbling without looking.

Success: No lost balls and every number called correctly.

Works on: Control dribble, Speed dribble

Zig-zag cone dribbling beginner

10 min · Volume: 6 court lengths

A different hand change at each cone: crossover, between the legs, behind the back, spin, in & out. Finish with a layup.

What you need: 6-8 cones in a zig-zag along the length of the court.

Goal: Quick changes of direction with both hands.

Success: Course with no turnovers, a better time from one set to the next.

Works on: Crossover, Between the legs, Behind the back, Spin move, In & out move, Layup off the dribble (two-step)

Partner passing, stationary and on the move beginner

10 min · Volume: 5 × 1 min per type of pass

Chest, bounce, overhead and one-handed passes, stationary, then shuffling sideways the length of the court. A third player can act as a passive defender between them.

What you need: Pairs, one ball, 4-5 m apart.

Goal: Accurate passes and secure catches, stepping toward the target.

Success: Passes arrive at chest height; no dropped passes.

Works on: Two-handed chest pass, Bounce pass, Overhead pass, One-handed pass off the dribble (push pass)

Three-man weave intermediate

10 min · Volume: 8 trips

Three players go the length of the court passing and running behind the receiver, with no dribbling. Finish with a layup; the variation comes back 2v1.

What you need: Groups of 3, one ball, full court.

Goal: Passing on the run, timing, finishing at speed.

Success: No dribbling, no dropped ball, layup made.

Works on: Two-handed chest pass, Layup off the dribble (two-step)

Catch, pivot, triple threat beginner

8 min · Volume: 4 × 6 reps on each side

V-cut, catch with a jump stop, pivot to face the basket, then jab step, shot fake and drive with the first step.

What you need: Pairs, one ball.

Goal: Legal footwork and an immediate threat after the catch.

Success: No travelling; the drive starts with the ball on the floor before the pivot foot lifts.

Works on: V-cut, Jump stop (on both feet), Front pivot, Triple-threat position, Jab step, Shot fake, Drive off the catch (first step)

Post move series intermediate

12 min · Volume: 5 reps × 4 moves × 2 sides

Post up, pass from the wing, then drop step, jump hook, face-up + shot and up-and-under, on both blocks.

What you need: One basket, a passer on the wing, a passive defender (with a contact pad).

Goal: A post repertoire with both hands.

Success: Success rate per move, no travelling.

Works on: Posting up (seal), Post entry pass, Drop step, Hook shot, Face-up, Fake and step through (up-and-under)

Zig-zag defensive slides beginner

8 min · Volume: 4 court lengths

Diagonal defensive slides, change of direction with a "drop step" turn, without crossing the feet; then with an attacker dribbling in a zig-zag at 50% speed.

What you need: Full court, in the lane between the sideline and the paint.

Goal: Low stance and resilient lateral movement.

Success: The attacker never gets a shoulder past the defender.

Works on: Basic defensive stance, Defensive slide, Guarding the ball handler

Closeout and 1v1 with a maximum of 2 dribbles intermediate

12 min · Volume: 3 reps from each spot

The defender passes to the attacker on the wing or in the corner and closes out; the attacker has 2 dribbles to score. Play until the ball is rebounded.

What you need: One basket, the defender under the basket with the ball.

Goal: Controlled closeout and quickly attacking an off-balance closeout.

Success: For the defense: points allowed under 40%; for the offense: decision within the first 2 s.

Works on: Closeout, Catch and shoot, Drive off the catch (first step), Boxing out

Circle box-out beginner

6 min · Volume: 6 × 5 s

Defenders in the circle facing the attackers; on the whistle they box out and keep them away from the ball for 3-5 s.

What you need: The center circle (or the free-throw circle), one ball in the middle.

Goal: Back contact and a wide stance on the rebound.

Success: The attacker doesn't touch the ball within 5 s.

Works on: Boxing out

Tactical · 9

4v4 shell drill intermediate

15 min · Volume: 4 × 3 min

The attackers pass around the perimeter; the defenders adjust on every pass: pressure on the ball, deny one pass away, help on the weak side. Add in turn the drive, the post entry, cuts and screens, then free play.

What you need: Half court, 4 attackers on the perimeter, 4 defenders.

Goal: Team defensive positions and help rotations.

Success: Every defender in the right position on every pass; no uncontested drives.

Works on: Guarding the ball handler, Denial defense, Help defense (weak side), Closeout, Post defense (front, ¾, behind)

3v2 fast break continuing into 2v1 intermediate

12 min · Volume: 10 trips

Three attackers attack two defenders (one high, one low). After the basket or rebound, the two defenders plus the shooter go 2v1 the other way.

What you need: Full court, groups of 3.

Goal: Decisions with a numbers advantage: middle filled, wide lanes, the pass at the right time.

Success: Offense: score in under 5 s; defense: stop the ball before the paint.

Works on: Speed dribble, Bounce pass, Layup off the dribble (two-step), Guarding the ball handler

4v3 advantage in the half court advanced

12 min · Volume: 4 × 3 min

The offense must find the open man through drive and pass (drive & kick), the defense rotates. After 5 possessions the roles switch.

What you need: Half court, 4 attackers, 3 defenders.

Goal: Finding the open man and defensive rotations when outnumbered.

Success: Open shot (no defender within 1 m) on over 70% of possessions.

Works on: Drive off the catch (first step), Relocation and spacing, Catch and shoot, Closeout, Help defense (weak side)

2v2 pick & roll against coverages advanced

15 min · Volume: 3 reps per coverage

Middle and side pick & roll; the defense plays drop, hedge, switch and blitz in turn. The offense reads: pull-up against drop, pass to the roller against the blitz, isolation on the switch.

What you need: Half court, the ball handler + the big on offense and defense; the coach calls the coverage.

Goal: Reading the coverage and making the right decision in under 2 s.

Success: Correct decision for the coverage (the coach keeps score).

Works on: Setting a screen, Using the screen with the ball (pick & roll ball handler), Roll to the basket, Pick & pop, Slip screen, Pick & roll defense

Motion offense 5v0 → 5v5 intermediate

15 min · Volume: 6 possessions without defense, then 10 with defense

The motion offense rules (5-out or 4-out 1-in spacing, pass and cut, screen away from the ball, drive and relocate) practised first without defense, then 5v5 with at least 4 passes required before a shot.

What you need: Half court, 5 players; then add defense.

Goal: Applying offensive principles within team spacing.

Success: Good shots (open or at the rim) on over 60% of possessions.

Works on: Relocation and spacing, Using an off-ball screen (down / pin-down), Give & go, Hand-off

Attacking the 2-3 zone intermediate

15 min · Volume: 12 possessions

The offense puts players in the gaps of the zone (elbow, free-throw line, corners), swings the ball quickly, drives into the gap to draw two defenders and passes to the open man; the big moves along the baseline (short corner).

What you need: Half court, 5 attackers in a 1-3-1 or 2-1-2, 5 defenders in a 2-3 zone.

Goal: Exploiting the gaps in the zone and shooting off ball reversal.

Success: The ball gets to the free-throw line (the middle of the zone) on most possessions.

Works on: Overhead pass, Catch and shoot, Three-point shot, Post entry pass

Breaking the press advanced

12 min · Volume: 10 inbounds

Inbound from behind the baseline, fill the middle, pass ahead (don't dribble into the trap), the "safety" player behind the ball. Once the press is broken, attack with the numbers advantage.

What you need: Full court, 5v5, the defense plays a full-court press (1-2-1-1 or 2-2-1).

Goal: Composure under pressure and exploiting the advantage after the press.

Success: No turnovers and no 5/8-second violations.

Works on: Overhead pass, Long one-handed pass (baseball), Reverse pivot, Speed dribble

2-2-1 full-court press advanced

12 min · Volume: 10 possessions

The defense runs the 2-2-1 zone press: funnel the ball to the sideline, trap at half court or in the corner, the others rotate into the passing lanes. The coach stops play for corrections.

What you need: Full court, 5v5.

Goal: Coordinated traps and rotations after the pass.

Success: Forced turnovers / 8-second violations.

Works on: Guarding the ball handler, Denial defense, Steals and deflections

End-of-game situations advanced

10 min · Volume: 8 situations

Real situations: +2 with 30 s left, -3 with 8 s, sideline inbound with 2 s, intentional foul. The teams apply their inbound plays, clock management and foul management.

What you need: 5v5, clock and scoreboard.

Goal: Correct decisions under time and score pressure.

Success: Situations handled according to the coach's plan.

Works on: Free throw, Catch and shoot, Pull-up jumper

Physical · 3

Line sprints (suicides) intermediate

10 min · Volume: 6 × (baseline → free-throw line → half court → far free-throw line → baseline)

Sprint to each line and back, touching the line with the hand. Rest equal to the work time (1:1), then 1:2 as the volume increases.

What you need: Full court.

Goal: Sport-specific anaerobic endurance (repeated sprints with changes of direction).

Success: Every rep under 30 s (senior men) or the set target time.

Plyometrics and agility intermediate

20 min · Volume: 4 exercises × 3 sets × 6-8 reps

Box jumps, lateral jumps over a cone, single-leg hops, then the agility ladder and the T-test. Maximum quality, full rest between sets.

What you need: Box (40-60 cm), agility ladder, cones.

Goal: Vertical leap, an explosive first step and change of direction.

Success: Stable landings, T-test time improving.

Works on: Defensive slide, Drive off the catch (first step)

Basketball strength circuit intermediate

30 min · Volume: 3 rounds × 6 exercises

Squats, Romanian deadlifts, Bulgarian split squats, dumbbell press, pull-ups, plank and ankle and knee exercises (injury prevention).

What you need: Gym: dumbbells, barbell, resistance band.

Goal: Strength for contact, jumping and injury prevention.

Success: All sets with correct technique, load increased progressively.

Game · 4

3v3 rebounding ("war under the boards") intermediate

10 min · Volume: to 7 rebounds

The coach shoots from different spots; the defenders box out and rebound, the attackers go for the offensive rebound and the putback. Defensive rebound = 1 point, offensive = 2 points.

What you need: One basket, 3 attackers and 3 defenders, the coach shoots.

Goal: Aggressiveness on the boards and finishing after an offensive rebound.

Success: Defensive/offensive rebound ratio (target over 75% on defense).

Works on: Boxing out, Defensive rebound, Offensive rebound, Tip-in, Outlet pass after a rebound

Three-wave transition 5v5 advanced

15 min · Volume: 3 teams × 6 minutes

Team A attacks team B; whoever rebounds or concedes a basket immediately attacks team C, waiting in the other half. The team that ends the possession on defense stays on the court.

What you need: Full court, 3 teams of 5.

Goal: Fast transition in both directions, stopping the fast break.

Success: Fast-break points scored / allowed.

Works on: Outlet pass after a rebound, Speed dribble, Layup off the dribble (two-step), Defensive rebound

5v5 game with imposed rules intermediate

20 min · Volume: 2 × 8 min

Game with constraints chosen by the coach: basket after an offensive rebound = 3 points, taking a charge = 2 points, only shots off a pass, every possession starts with a pick & roll, etc.

What you need: Full court, 2 teams, a referee.

Goal: Transferring the themes worked on into game conditions.

Success: The score and the number of target actions achieved.

Works on: Using the screen with the ball (pick & roll ball handler), Boxing out, Taking a charge, Catch and shoot

Tactics

The tactical principles of the sport and the drills used to train each.

Pick & roll

The on-ball screen forces two defenders to decide who takes the ball and who takes the roller. The offense reads the coverage (drop, hedge, switch, blitz, ice) and punishes what it leaves open; the other three players stay spaced so the defense can't help.

Drills: 2v2 pick & roll against coverages, 5v5 game with imposed rules

Triangle offense

Three players form a triangle on one side (corner, wing, low post), the other two occupy the top and the weak side. The ball in the post opens up chains of cuts and reads; it's a read-based offense with lots of passing to the post.

Drills: Post move series, 3v3 no dribble (or a maximum of 1)

Inside-out play

The ball goes into the post and comes back out when the defense collapses (double team), for an outside shot with the feet set. It forces the defense to choose between the post and the shooters.

Drills: Post move series, Motion offense 5v0 → 5v5

Zone defense (2-3, 3-2, 1-3-1)

Each defender is responsible for an area, not a player. It protects the paint and slows the offense down, but leaves gaps at the elbow, the free-throw line and the corners. Against it: quick ball reversal, players in the gaps and offensive rebounding.

Drills: Attacking the 2-3 zone

Switching defense

On every screen, the defenders switch players so that no shooter is left open. It requires versatile players; the offense punishes it by isolating the mismatch (small on big) and with slips.

Drills: 2v2 pick & roll against coverages, 4v4 shell drill

Pressing

Full-court defense (man-to-man or a 2-2-1, 1-2-1-1 zone) that forces turnovers and 8-second violations and speeds up the offense. It is practised together with breaking the press.

Drills: 2-2-1 full-court press, Breaking the press

Positions and what they require

How your coach evaluates you

The criteria your coach grades from 1 to 10 in the app, in four directions.

Technical

  • Shooting: Consistent mechanics, percentage from mid-range, three and the free-throw line.
  • Finishing at the rim: Layups with both hands, finishing through contact.
  • Dribbling: The weak hand, eyes up, changes of direction under pressure.
  • Passing: Accuracy, choice of pass, no turnovers.
  • Footwork: Stops, pivots, no travelling.
  • Individual defense: Stance, lateral movement, closeouts.

Tactical

  • Decision-making: Good shot vs. pass, assist-to-turnover ratio.
  • Spacing and off-ball play: Well-timed cuts, relocation, correct spacing.
  • Team defense: Help, rotations, communication on screens.
  • Transition: Running the break and getting back on defense.
  • Executing the systems: Knows and executes the team's plays and coverages.

Physical

  • Speed: Sprinting the court, the first step.
  • Agility: Changes of direction, lateral movement.
  • Vertical leap: Jumping for rebounds and shots, repeated jumps.
  • Strength in contact: Holds up to contact in the post, on the box-out, at the finish.
  • Endurance: Keeps the intensity in the 4th quarter.

Mental

  • Focus: At the free-throw line, at the end of games, on instructions.
  • Communication: Talks on defense, calls out screens.
  • Effort and attitude: Gets back on defense, crashes the boards, dives for loose balls.
  • Handling pressure: Plays the same in close games and after mistakes.
  • Team spirit: The extra pass, celebrating a teammate's basket.

Train with this program, in the app

Create a free account, pick Basketball and "what are you working on today". Log attempts and successes per technique, the watch measures the effort, and your club coach sees the session and suggests the next drills.

I want a 4-week program made for me (AI coach) › Gym exercises for physical preparation ›

Sources

Programs for other sports

The content is compiled by PlanSports from the sources above and checked by coaches; it does not replace your coach. The personalised week-by-week program comes from the AI coach.